__February 22, 2006__
The #blsoft IRC Channel is founded.
Story & Script
PCs & NPCs
Currently around 10-11 forumite characters, so there's not enough to make a decision on who to assign PC and NPC status. A master list of characters was suggested. Mirioki mentioned that he wanted a character that died. RoyalKnight made an emphasis that people not overpower their character, even if they were NPCs. Drm and Raf came to mind. sssssz also mentioned putting keywords to describe characters, including an "origin" word. sssssz explains that, say, since Azaka's origin is "Taboo," she's destined to do things that are frowned upon, in general. It's a definition of self and unchangeable.
Monsters
Poring-like creatures named Lurkers suggested as trash mobs. Others would include Flamers, n00bs, BNet Forumites, and Goons. A lurker would be a basic monster with no resists. A Flamer would be sorceror-types with high magic ability and resistences, but low physical defense. n00bs would be their opposite, with high HP, high defense, but low magic resistence. Two Flamers on the field would result in a special attack, Flame War. A Goon and a BNet Forumite together would create War of the World, inflicting Rage status on everone. HAPPYMAN suggested as a major boss, as the pagan god.
Sidequest
Touhou is a new religion that sneaked into the world. Delirium Elephants would be captured by one of the cults and brainwashed to their side, ready to be sacrificed. Suggestion that this is how he is recruited.
BL-tan
BL-tan is continued to be characterized as a vengeful girl.
Graphics
Sprite Sizes
Graphics Department discusses sizes. Altrael brings up that we need to consider sprite size relative to overall resolution as well as the amount of time it takes to make them. Altrael pushes for reduced resolution in both the game and the sprite. It was agreed upon that 640x480 would be the resolution of the game. Nothing lower would suffice. Overall sprite work is generally reduced by the fact that characters wouldn't be wielding a variety of weapons like Final Fantasy. Debate goes back and forth about sprite sizes. Depletion Garden spends approximately an hour per frame of the large size, which Altrael noted as taking quite a while. At this point, DG started feeling a bit "miffed" at all the hard work. Eventually, it was decided that Chrono Trigger / Suikoden-sized sprites (about 60 pixels tall) would be fine.
Later, kiryuu=rekka's Saber field sprite was mentioned. Measuring at 21x51, it was meant to demonstrate the amount of detail you can cram in. Additionally, the use of chibi style spriting allowed for more facial features. Most likely, it will be zoomed by a factor of 2 for the actual game.
Backgrounds.
We don't have anyone doing backgrounds, aside from maybe BD.
Manpower
For the task that Graphics Department has, they don't exactly have the manpower to make high quality sprites. Current sprite artists are, Altrael, Constanze, Depletion Garden, and kiryuu=rekka.
Programming
Elements
The elements Ether and Demon were brought up. Ether was one that resisted the four main elements, and Demon resisting phsycial. The reverse was also suggested.
Unified Modeling Language (UML)
Raf suggested using UML as tool to help with programming. RoyalKnight felt that only borrowing the basic principles would suffice, since UML can become quite convuluted. Good programming principles, such as OOP and encapsulation, were enough to help with planning.
Administration
Logging
ZOPharX comes up with the idea of logging in real time. RoyalKnight sets up his webspace and FTP program to make this happen.
Advertisement
The move to a new project boards has led to few new people coming to participate or give their opinion. The subboard created pretty much just tucked everything away, making it very easy to ignore. sssssz mentioned using an announcement and asking EvoSpace to set a description for it.
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